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Vampire: The Masquerade - Bloodhunt | Redlight

During the development of Vampire: The Masquerade - Bloodhunt, I was a part of creating the Redlight zone in Prague.
Here are some of the environments where I took the set dressing from design blockout stage to completion, along with some lighting.

In the first scene shown I was given the responsibility of creating the visual benchmark for all the games environments.